The handoff gap
The usual agency workflow goes like this:
- A designer spends weeks on a polished, static Figma file.
- They hand it off to a developer.
- The developer spends weeks getting it to work in code.
- The finished product only partly matches the design, and the motion feels stiff.
We call this the handoff gap. It's where startups lose time and money, and where a product loses a lot of its character. We don't think it's a good way to build products anymore.
What static designs don't tell you
Static design tools like Figma, Sketch and Adobe XD are great for layout. But they hide how things really behave on the web. They don't show you:
- Real data. What happens when a user's name is 40 characters long?
- Waiting. How does the screen feel while it waits for an API response?
- Movement. How does an element react to how fast the user swipes or drags?
So for us, design isn't finished until it works in code. If it doesn't work in the browser, it's still just a picture.
How we work instead
We replace the one-time handoff with a loop. Design and code move forward together, and we keep checking one against the other.
1. Prototype in code, not pictures
We move into the browser as early as we can. We use our own motion and UI building blocks, so what you review early on is close to what your users will actually use.
2. Speed is part of the design
Many design agencies don't look at bundle size or how long the code takes to run. We do. We check how every component performs, so it looks right and responds quickly.
3. Design and code match
Our designers also write code, so little gets lost in translation. The motion we set in Figma goes into our CSS and Framer Motion code with the same values.
What this means for founders
Shipping code instead of pictures has a direct effect on your runway:
- Less time lost between design and development. Developers aren't left guessing what a picture meant.
- Less technical debt. What we hand over is production code, not a throwaway prototype.
- A product people trust. Layouts that don't jump around and motion that reacts to the user make a product feel solid. A static file can't give you that.
Pay for working screens, not pictures
An agency that only hands over image files leaves the hardest part to your developers. We'd rather design and build, so what you approve is what goes live.
If the gap between your designs and your live product keeps growing, tell us about it.




